
The Home Stretch: Polishing the Platform for Real-World Use
With only one month left in the SENSO3D development timeline, February has been all about validation, fine-tuning, and real-world testing. Our focus this month has been laser-sharp—refining core AI models, enhancing cross-platform performance, and finalizing user experience workflows for immersive XR deployment
As we approach the finish line, we’re proud to share that SENSO3D is fully functional, performing well across multiple devices, and receiving outstanding feedback from test users.
AI Object Detection Now Exceeds 95% Accuracy
Our latest AI benchmarks show detection accuracy climbing above 95% across more than 90 object categories. The model now reliably identifies:
This leap in accuracy means faster and more precise scene assembly, reducing the need for user correction and dramatically speeding up the 3D modeling workflow.
Scene Generation from Prompts Now Seamless
The Prompt-Based Scene Creation Tool has been enhanced with better:
This means even non-textured objects now appear photo-realistic, significantly enhancing the final visual quality of the scenes.
Testers can now input phrases like:
“A cozy virtual lounge with a couch, two lamps, and a round coffee table,” …and get a fully built and textured environment in seconds. This tool is shaping up to be a game-changer for rapid XR content creation.
Texture Realism & Rendering Performance
We’ve fine-tuned our texture generation model to ensure better:
The result? More immersive, photorealistic models—all generated and rendered with impressive efficiency, even on mobile and standalone headsets.

Cross-Platform Optimization: Smooth Everywhere
SENSO3D now runs smoothly on:
Optimization strategies included:
These updates ensure that users can build and experience immersive scenes on any device, anywhere.
Real-Time Multi-User Interaction
We’ve successfully tested multi-user scenarios, where:
This feature is vital for remote collaboration, virtual training, and shared design reviews—pushing SENSO3D closer to being a true collaborative XR platform.
Feedback Loop: User Insights Shaping Final Release
We’ve been gathering and implementing feedback from test users across industries— design, architecture, education, and XR development.
Key suggestions that were addressed this month:
This feedback loop is ensuring that the final version of SENSO3D will be as intuitive and impactful as possible.
Next Stop: Final Sprint and Public Release
With testing wrapping up, March will be all about:
We’re almost there—and we’re more excited than ever to share what’s next.